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Scorzin, P. (2025). Appealing Avatars as 'Ludic Images' in Computer Games and the Metaverse: Seen Through the Lens of Miyö Van Stenis's Virtual Reality Game Eroticissima. In L. C. Grabbe, P. Rupert-Kruse, & N. M. Schmitz, Ludic Images: The Moving Image between Game, Play and Interaction (pp. 114-136). Marburg: Büchner-Verlag.